Whole Reach

WholeReach · industry directory

Film & Video Production

The companies that define the film & video production industry, each read on the same nine-check website rubric — a 0–100 score with the exact fixes — alongside the concepts, the developments and the questions that shape the field.

34companies tracked
25sites scored
74average site score
9blocked our scanner

The companies

25 companies in the film & video production industry, each graded on the nine things that decide whether a buyer or an AI assistant can find and trust them online. Open any name for the full write-up and the specific fixes.

CompanyHQ / regionSite score
ARRIwww.arri.comGermany (global)92 1 to fix
Austin City Limits (Austin PBS)acltv.comUS (Austin, TX)92 1 to fix
Deluxewww.bydeluxe.comUS (global)92 1 to fix
Digital Domaindigitaldomain.comUS (global)92 1 to fix
Industrial Light & Magicwww.ilm.comUS (global)92 1 to fix
Light Ironwww.lightiron.comUS92 1 to fix
Aputureaputure.com/en-USChina (global)84 2 to fix
ETC (Electronic Theatre Controls)www.etcconnect.comUS (global)84 2 to fix
The Millwww.themill.comUK (global)84 2 to fix
Adobe (Premiere Pro / After Effects)www.adobe.com/products/premiere.htmlUS (global)82 2 to fix
Frame.ioframe.ioUS (global)82 2 to fix
Panavisionwww.panavision.comUS (global)82 2 to fix
Skysound (Skywalker Sound)www.skysound.comUS80 2 to fix
Abletonwww.ableton.comGermany (global)74 3 to fix
PRG (Production Resource Group)www.prg.com/enUS (global)72 3 to fix
A24a24films.comUS70 3 to fix
Blackmagic Designwww.blackmagicdesign.comAustralia (global)70 3 to fix
Arlyn Studiosarlynstudios.comUS (Austin, TX)64 4 to fix
RED Digital Cinemawww.reddigitalcinema.comUS (global)62 4 to fix
Keslow Camerawww.keslowcamera.comUS / Canada60 4 to fix
Troublemaker Studioswww.troublemakerstudios.comUS (Austin, TX)60 4 to fix
Framestorewww.framestore.comUK (global)58 4 to fix
Blumhousewww.blumhouse.comUS54 5 to fix
Company 3www.company3.comUS (global)42 6 to fix
ACL Live at the Moody Theaterwww.acllive.comUS (Austin, TX)27 7 to fix

70+ solid   45–69 gaps   under 45 costing customers

Sites we couldn’t reach

9 businesses whose website blocked our scanner — common when a site filters datacenter traffic, and not a sign the site is broken. A blocked site is never scored zero.

Audinate (Dante) · www.audinate.com ↗Austin Studios · www.austinfilm.org/facilities/austin-studios ↗Autodesk Flow Production Tracking (ShotGrid) · www.autodesk.com/products/flow-production-tracking/overview ↗Avid (Media Composer / Pro Tools) · www.avid.com ↗Christie Digital · www.christiedigital.com ↗MPS Studios · mpsfilm.com ↗Sony Cinema Line · pro.sony ↗The MBS Group · the-mbsgroup.com ↗Unreal Engine (Epic Games) · www.unrealengine.com ↗

Who defines the film & video production market

The firms, funds and institutions that set the terms in film & video production — context, not local listings; never scored.

A24competitor

An independent studio producing and distributing film and television with a brand strong enough to sell titles on the label alone, plus merchandise, publishing and direct audience channels. Proof that a production identity can itself be marketing infrastructure.

Abletontechnology source

Live and Push, the standard environment for electronic music production, sound design experimentation and live performance playback rigs — including the backing-track and click systems that drive touring and televised music performance.

ACL Live at the Moody Theatercompetitor

The downtown Austin venue purpose-built as both a concert hall and the broadcast home of Austin City Limits, with in-house multicamera and audio capability. The reference point locally for what a broadcast-grade live music capture looks like.

Adobe (Premiere Pro / After Effects)technology source

Premiere Pro for editorial and After Effects for motion graphics and compositing, tied into Creative Cloud, Frame.io review and shared team projects. The default toolset for commercial, branded and corporate post, and the one most client-side teams already have.

American Society of Cinematographersauthority

The invitational society of cinematographers and publisher of American Cinematographer, whose shot-by-shot technical breakdowns are the most credible published record of how specific looks, formats and lighting setups were actually achieved.

Aputuretechnology source

COB point sources, LED panels and tubes, and control ecosystems that brought film-grade output and color accuracy into budgets independent and branded productions can actually carry. The reason a two-person crew can now light like a small unit.

Arlyn Studioscompetitor

A 7,000-square-foot Austin recording studio on Academy Drive, designed by Steve Durr & Associates in 1984 and owned by Lisa and Freddy Fletcher, Will Bridges and T Murphey. One of the defining rooms of the Austin music-recording scene and the local benchmark for tracking and mixing work.

ARRIcompetitor

The camera and lighting company most scripted production routes through — ALEXA cameras, Signature and Master lenses, LED and tungsten fixtures, and ARRI Rental operations serving features and episodic worldwide. Its ARRIRAW and ALEXA color pipeline is effectively the reference standard finishing facilities design around.

Audinate (Dante)technology source

Dante audio-over-IP, the de facto standard for routing multichannel audio over standard network infrastructure in studios, venues, houses of worship, broadcast and live event production. It replaced copper snakes and made distributed live audio practical.

Austin City Limits (Austin PBS)competitor

The longest-running music television program in American history, produced in Austin by Austin PBS and taped at ACL Live. A working example of sustained, high-craft music production based in Central Texas rather than on a coast.

Austin Film Commissionauthority

The city-level film office within Visit Austin, handling location assistance, production support and the local permitting path for shooting in Austin. The authority on what it actually takes to put a crew on an Austin street legally.

Austin Film Societyauthority

Founded by Richard Linklater, AFS runs Austin Studios, the AFS Cinema, filmmaker grants and year-round programming — making it simultaneously the community authority, the stage landlord and the connective tissue of the Austin production scene. The first organization a producer new to Austin should be able to talk about.

Austin Studioscompetitor

Austin Film Society's production campus at the former Robert Mueller Municipal Airport, offering soundstages, production offices, support space and tenant facilities. The anchor stage capacity in Central Texas and the facility most Austin productions plan around.

Autodesk Flow Production Tracking (ShotGrid)technology source

The production tracking and review system formerly known as ShotGrid and before that Shotgun — shot status, tasks, versions and notes across VFX and animation teams. The system of record studios expect a VFX vendor to work inside.

Avid (Media Composer / Pro Tools)technology source

Media Composer remains the standard editorial platform for episodic and feature workflows with shared storage and bin-locking at scale, while Pro Tools is the near-universal audio post and mix-stage environment. Knowing both is what makes a facility interoperable with studio pipelines.

Billboardauthority

The authority on music industry business — charts, touring economics, sync and licensing trends, label and publishing deals. The citable source for the music-production and live-event side of a production company's work.

Blackmagic Designtechnology source

DaVinci Resolve, the color and finishing platform that became a full edit, sound and VFX suite, plus URSA and Pocket Cinema cameras, ATEM live switchers and Blackmagic RAW. Its pricing collapsed the cost of a professional color and live pipeline and reset what a small facility can offer.

Blumhousecompetitor

A production company built on disciplined low-budget genre economics — tight budgets, creative control traded for cost containment, and wide theatrical upside. The model most independent producers actually study when structuring a slate.

Christie Digitaltechnology source

Cinema, large-venue and immersive projection plus LED display systems used in exhibition, projection mapping, live events and location-based entertainment. The display end of the production chain, where finished work actually meets an audience.

Company 3competitor

The dominant color and finishing brand for features, episodic and high-end commercials, with named colorists as the draw and global facilities plus remote grading. Where a project 'goes to Co3' it usually means the delivery and color pipeline is being handed over wholesale.

Deluxecompetitor

Large-scale mastering, localization, subtitling, dubbing, QC and digital distribution services to studios and streamers. Competes less on creative craft than on the industrial side of delivery — versions, territories, specs and platform ingest at volume.

Digital Domaincompetitor

Visual effects and digital human work for features, episodic, advertising and real-time experiences, with a long specialty in photoreal character and face pipelines. Sells the hardest end of the shot list rather than volume compositing.

Directors Guild of Americaauthority

Represents directors and the directorial team (UPMs, ADs, associate directors) and sets creative rights, credits, working conditions and minimums. Its agreements shape the prep and shoot structure of any signatory production.

ETC (Electronic Theatre Controls)technology source

Eos-family lighting consoles, dimming, networking and fixtures that run theatrical, live-event, studio and broadcast lighting. Console literacy on an ETC desk is a hiring requirement across the live and studio lighting world.

Film & Video Production guides

Film and episodic production services

Narrative features, series, documentary and unscripted work — development, packaging, line producing, physical production and delivery. The pillar that establishes a company can carry a scripted job end to end rather than shoot pretty footage.

Commercial and branded content production

Spots, campaign films, social cutdowns, product and case-study video for agencies and in-house brand teams. Highest-volume, fastest-turn work and where most independent production companies actually earn.

Corporate, event and live-stream production

Conference capture, multicamera live streams, webinars, training libraries, sizzle reels and internal comms. Predictable, repeatable, and the revenue that smooths the gaps between campaigns.

Music recording and audio production

Tracking, overdubs, mixing and mastering, session players, live-room versus box workflows, artist and label budgets, and the Austin studio scene. The audio buyer researches rooms, gear and engineer credits before price.

Post-production: editorial, color and finishing

Offline and online editorial, conform, color grade, DI, titles and versioning. Explaining what happens between wrap and delivery is the content that keeps a client from assuming post is 'just editing'.

Sound: design, mix, ADR and foley

Dialogue edit, sound design, foley, ADR, music editorial and the mix stage, plus loudness targets and stems for broadcast, streaming and theatrical. Consistently the most undervalued line in a client budget.

VFX, animation and motion graphics

Shot count and bidding, cleanup and invisible effects, CG elements, compositing, 2D and 3D animation, title design and brand motion systems. Buyers need help distinguishing a 40-shot cleanup pass from a hero CG sequence.

Virtual production and LED volume

LED stages, in-camera VFX, previz-to-stage workflow, brain bar staffing, camera tracking and when a volume genuinely beats location or greenscreen — and when it does not. Credibility content for a market full of overclaiming.

Camera, lighting and grip packages

Package building and sub-rental, camera bodies and lens sets, lighting and grip trucks, expendables, and how a kit fee, package rate and insurance certificate actually work on a bid.

Stages, locations and permitting

Soundstages and cyc walls, location scouting and agreements, city and state permits, parking and basecamp, neighborhood notification, and the Austin and Central Texas locations pipeline.

Crew, casting and union rules

Department structure, key hires, day players, casting and talent agreements, union versus non-union decisions, IATSE tiers and SAG-AFTRA agreement types — the choice that sets a budget's floor before a single frame is shot.

Budgets, bids and rate cards

Bid specs and triple bidding, above-the-line versus below-the-line, day rates and kit fees, overtime and meal penalties, contingency and markup, change orders. The page a producer opens first.

Incentives, rebates and production accounting

Texas TMIIIP eligibility, qualified spend, resident hiring thresholds, application timing and audit documentation, plus sales-tax exemptions and local programs — the difference between a job that closes in Texas and one that leaves for Georgia or New Mexico.

Legal, clearances, insurance and rights

Chain of title, work-for-hire and releases, music and footage licensing, E&O and general liability, certificates of insurance, usage and buyout terms, and residual exposure. The content that keeps a client's finished piece from being unusable.

Deliverables, distribution and archive

Delivery specs and QC, broadcast and streamer requirements, aspect and loudness variants, captions and localization, master and mezzanine formats, LTO and cloud archive, and asset handoff to the client.

Austin and Texas production market

SXSW, Austin City Limits, Austin Studios, the Texas crew base, regional rate expectations, drive-time locations from Hill Country to the coast, and what actually gets produced in Central Texas versus what gets pitched here and shot elsewhere.

Concepts

Above-the-line vs below-the-line
Above-the-line is the creative leadership negotiated before production — writer, director, producers, principal cast. Below-the-line is everything it takes to execute: crew, gear, stages, locations, post. The split is how every budget top sheet is organized and where a client's questions about 'why does it cost that' usually land.
Day rate vs kit fee
The day rate is labor; the kit fee (box rental) is the separate, negotiated payment for a crew member's own equipment — a DP's monitor, a sound mixer's cart, an editor's drives. They are taxed and reported differently, and collapsing them into one number is a common budget error.
10-hour day
The scheduled workday most commercial and non-union crews are booked against, measured from crew call to wrap, with overtime beyond it. Scripted union days are more often 12; the number a bid assumes silently sets the overtime exposure.
Turnaround and golden time
Turnaround is the mandatory rest between wrap and the next call — breaking it triggers penalty pay. Golden time is the punitive rate (often double or more) after an extreme-hours threshold. Both are schedule risks, not line items, and they are what makes an ambitious day expensive rather than just long.
Per diem
A daily allowance for meals and incidentals on location travel, paid on top of rate and separate from lodging and travel days. Standard on distant location work and frequently forgotten when a client asks for a two-state shoot on a local budget.
Call sheet
The single daily document issued the night before: crew and cast calls, scenes and pages, locations and maps, weather, hospital, meal times and special notes. If it is wrong, the day is wrong — it is the operating contract for the shoot day.
One-liner
The condensed one-line schedule showing each scene, its slug, day/night, cast numbers and pages in shooting order. The document producers and department heads actually plan against, distinct from the full stripboard.
Shooting schedule and stripboard
The scene-by-scene plan built from the breakdown, ordered by location, cast, daylight and company moves rather than script order. The stripboard is its traditional color-coded form; the schedule is where money is won or lost before the shoot starts.
Script breakdown
Parsing the script scene by scene into every element that must be scheduled, hired, built, rented or cleared — cast, extras, props, wardrobe, vehicles, VFX, stunts, animals, special equipment. The breakdown is the source of both the schedule and the budget.
Storyboard and previz
Storyboards are drawn frames of intended shots; previz is a moving 3D or animatic version with real lensing, staging and timing. Previz earns its cost on VFX-heavy, stunt or volume work by proving a sequence cuts together before a crew is on the clock.
Script supervisor
The department of one that tracks continuity, coverage, screen direction, timing and every take's circle-and-notes, then hands editorial the log that makes the footage assemblable. Cutting the position is the classic false economy.
Dailies
Same-day processed, synced, color-corrected and transcoded footage from each shoot day, distributed for review and handed to editorial. The dailies pipeline is where camera metadata, LUTs, sound sync and proxy generation all have to line up.
Offline vs online edit
Offline is the creative cut, done on lightweight proxies to decide story and timing. Online is the finishing pass at full resolution and quality with the picture locked. Blurring the two — recutting during online — is the single most expensive habit in post.
Conform
Rebuilding the locked offline sequence from the original camera files at full resolution, matching every cut, effect, speed change and reframe. It is where mismatched frame rates, missing media and undocumented edits surface.
Color grade
The creative shaping of image — exposure, contrast, balance, secondaries, skin tone, look — done by a colorist in a calibrated suite. It is where a competently shot piece starts looking expensive, and it is craft plus a controlled viewing environment, not a filter.
DI (digital intermediate)
The full finishing pipeline around the grade: conform, VFX integration, titles, mastering and version creation in a managed color space. The term comes from film-out days and now describes the finishing stage as a whole.
Sound design
Building the non-dialogue, non-music sonic world — effects, backgrounds, ambiences, hard effects and designed elements. On most branded and documentary work it does more for perceived production value per dollar than any additional shoot day.
ADR and foley
ADR (automated dialogue replacement) re-records dialogue in a studio to fix unusable production sound or change lines. Foley performs everyday sounds — footsteps, cloth, props — in sync to a stage. Both are how a track survives location noise and international delivery.
Mix stage and stems
The calibrated room where dialogue, music and effects are balanced to a target loudness and format. Stems are the separated dialogue, music and effects submixes delivered alongside the final mix so a piece can be re-versioned, localized or re-cut without a full remix.
Delivery spec, deliverables and QC
The buyer's written requirements — codec, resolution, frame rate, color space, loudness, captions, textless elements, slates, stems, metadata — plus the technical quality-control pass that verifies them. A piece is not finished when it looks good; it is finished when it passes QC against the spec.
LUT
A lookup table that maps one set of color values to another — a viewing LUT to monitor log footage on set, a show LUT to hold a consistent look across departments. A LUT is a preview and communication tool, not the grade.
Log vs Rec.709
Log encoding preserves highlight and shadow latitude in a flat-looking image meant to be graded. Rec.709 is the standard display color space that looks correct straight out of camera. Shooting log without a color pipeline just delivers gray footage.
Codec and proxy
The codec is how images are compressed and stored (ARRIRAW, Blackmagic RAW, ProRes, H.264/265); a proxy is a small lightweight duplicate used for editing and review, relinked to the originals at conform. Codec choice drives storage, edit performance and finishing quality all at once.
Frame rate
Frames captured and played per second — 24 for cinematic motion, 23.976/29.97 for broadcast heritage, 25 for PAL regions, higher rates for slow motion. Mixing rates without a plan produces cadence artifacts that surface only at delivery.
Aspect ratio
The width-to-height shape of the frame — 1.78 for standard video, 2.39 scope, 1.85 theatrical, 9:16 vertical, 1:1 social. Modern jobs are shot with protect-and-crop framing so one capture can deliver several ratios, which has to be planned on set, not in post.
LED volume and virtual production
Shooting against high-resolution LED walls playing camera-tracked environments so reflections, lighting and parallax are captured in camera. Genuinely strong for vehicles, controlled environments and reflective product; weak when the content pipeline, previz or stage staffing is underfunded.
Greenscreen
Chroma key photography against evenly lit green (or blue) for later background replacement. Cheap to shoot and expensive to fix — spill, uneven lighting, motion blur and fine detail decide whether the key costs an afternoon or a month.
Plate
A clean background or element photographed for compositing — a locked-off empty room, a driving plate, a sky. Missing plates are the most common reason a VFX bid doubles after the shoot.
VFX shot count
The number of individual shots requiring effects work, and the unit VFX is bid and tracked in. Complexity per shot varies enormously, so a count without a breakdown by tier tells a client nothing useful about cost.
Temp love
When a client or director becomes attached to temporary music, sound or effects used in the offline cut and rejects the finished replacement. Managing temp expectations early is a real producing skill, not a joke.
E&O insurance and COI
Errors and omissions insurance covers claims arising from the content itself — rights, clearances, defamation, trademark — and is mandatory for most distribution. A COI (certificate of insurance) is the document proving general liability and equipment coverage, and no stage, location or rental house releases anything without one naming them.
Location permit
Municipal or property authorization to film, typically requiring insurance, a site plan, notification, and sometimes officers or fire safety. In Austin, city permitting runs through the local film office, and permit lead time is a scheduling constraint, not paperwork.
Film incentive / rebate
A state or local program returning a percentage of in-state production spend as a grant, rebate or transferable credit. In Texas this is TMIIIP, a cash grant administered by the Texas Film Commission and awarded after an audited application.
Qualified spend
The portion of a budget an incentive program actually counts — typically in-state vendor payments and wages paid to state residents, excluding many above-the-line, out-of-state and non-qualifying costs. Two budgets of identical size can produce very different awards depending on how spend is structured.
Union vs non-union
Whether a production operates under guild and union agreements (IATSE, SAG-AFTRA, DGA, Teamsters) or outside them. The choice governs minimum rates, hours, turnaround, benefit contributions and who is allowed to work — and it is the first structural decision in a budget.
IATSE contract tier
IATSE agreements scale by budget and production type, so a low-budget tier carries different minimums, staffing and benefit rates than a major agreement. Producers pick the tier the project qualifies for, and a misclassified tier is a costly discovery at audit.
SAG-AFTRA New Media Agreement
The union agreement covering content made for internet and streaming distribution, with negotiated flexibility on rates and terms relative to theatrical and television agreements. It is how most branded and digital projects hire union performers without a studio-scale budget.
Buyout vs usage
A buyout pays a flat fee covering defined use for a defined term and territory; usage pays per placement, market or renewal. Talent, music and stock all price this way, and the cheap bid is usually the one with the narrower usage grant.
Music licensing: sync, master, publishing
Using an existing recording requires two clearances: a sync license from the publisher for the composition and a master use license from the label for the specific recording. Clearing one and not the other is the classic mistake that pulls a finished piece down.
Needle drop
Using a pre-existing commercial recording rather than composed or library music. Fastest way to a specific feeling and the most expensive and slowest to clear — budget and lead time both have to exist before the edit assumes it.
Work-for-hire and chain of title
Work-for-hire language assigns authorship of commissioned work to the hiring party; chain of title is the unbroken documented trail of rights from script and underlying material through every contributor to the finished piece. Distributors, insurers and buyers audit it, and gaps are discovered at the worst possible moment.
Residuals
Ongoing payments to performers, writers and directors when a production is reused, licensed or streamed beyond its original run, administered through the guilds. A structural cost of union work that non-union budgets avoid and that clients rarely anticipate.
MOS and wrap
MOS marks a shot recorded without sync sound. Wrap is the end of the shoot day or the production, and 'wrap' as a phase covers gear return, location restoration, final timecards, petty-cash reconciliation and asset handoff — real work that gets left out of bids.
Post schedule
The dated plan from wrap to delivery: assembly, rough cuts, client rounds, picture lock, conform, VFX, color, sound, QC and delivery. The number of client review rounds is the variable that quietly determines whether a post budget holds.

What’s happening

Questions people ask

What is the difference between above-the-line and below-the-line?

explain that above-the-line covers the creative principals negotiated individually and below-the-line covers the crew, gear and services priced from rate cards, and why the split exists on a budget top sheet

What is a day rate, and what is a kit fee?

explain that the day rate pays the person and the kit or box rental pays for equipment they own and bring, that they are separate line items, and that they are reported differently

What is a 10-hour day, and what are turnaround and golden time?

explain the standard day length most rate cards assume, overtime past it, the minimum rest period between wraps and calls, and that turnaround violations cost real money on union jobs

What is a call sheet and what has to be on it?

explain that it is the single operational document for a shoot day — times, locations, scenes, cast, crew, weather, hospital — and that it is the record everyone works from

What is the difference between an offline and an online edit?

explain cutting on proxies to lock the story versus conforming back to full-resolution media for finishing, and why the offline decides the schedule

What is a conform and what is a DI?

explain relinking the locked cut to original camera media and the colour and finishing pass that follows, and that this is where delivery problems surface

What are stems and why does a client need them?

explain separated dialogue, music and effects mixes, and that they are what makes localisation, versioning and future re-edits possible

What is a delivery spec and what does QC actually check?

explain that the spec dictates codec, resolution, frame rate, loudness, captions and metadata, and that a QC failure late is one of the most expensive avoidable costs in post

What is a LUT, and why do people shoot log?

explain that log preserves dynamic range for grading and looks flat until a LUT is applied, and that a viewing LUT on set is not the final grade

What is the difference between a buyout and usage?

explain that a buyout pays once for defined rights while usage pays by media, territory and term, and that the word buyout means nothing until the scope is written down

What is chain of title and why does a distributor ask for it?

explain the documented trail proving the production owns or licensed everything in the film — script, music, footage, likenesses — and that gaps stop a delivery cold

What is E&O insurance and what is a certificate of insurance for?

explain errors and omissions coverage against rights and clearance claims versus a COI proving general liability and equipment coverage to a location or rental house

What is TMIIIP?

explain that the Texas Moving Image Industry Incentive Program is administered by the Texas Film Commission as a cash grant on eligible Texas spend, and that recent legislation moved it onto a dedicated fund rather than a session-by-session appropriation

How much does a corporate or brand video cost?

give the cost structure — pre-production, crew size, shoot days, talent and usage, gear package, post hours, music and deliverable count — and explain that these swing the total by an order of magnitude; do not publish a price

Why does a 60-second commercial cost more than a 10-minute corporate video?

explain that finish level, talent and usage rights, and the number of people whose approval is needed drive cost far more than runtime does

Do I have to pay a kit fee on top of a day rate?

explain that a kit fee pays for equipment the crew member owns and would otherwise have to be rented, that it is negotiable and should be itemised, and that refusing it usually means renting the same gear at a higher price

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